If you ever wanted to go on a coming of age adventure where you are going around with your friends just exploring the world, Final Fantasy XV the game for you. FFXV has a very special place in my heart. It is a game I regularly go back to just to be with those boys […]Final Fantasy XV
This comes with a trigger warning. Senua’s sacrifice is not for those who have schizophrenia or having relapses of psychosis. As someone with schizophrenia who is in recovery, Senua’s story was hard for me as it played on all the things that I would go through if I was having a relapse. The story of […]Hellblade: Senua’s Sacrifice
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Have you ever wondered or worried about what would happen if you died? Well Afterparty takes the fear straight out of going to hell in this comedic yet sincere romp through the afterlife with your best friend. Your only way of going home? Beat Satan himself in a drinking game! It is truly hilarious.
I played Afterparty on Xbox One and on controller, and I found the controls to be a little bit inconsistent at the best of times and there are quick time events that would not suit people who have dexterity issues, but these are relatively slow events.
If you ever wanted to go on a coming of age adventure where you are going around with your friends just exploring the world, Final Fantasy XV the …Final Fantasy XV
Coffee Talk is a visual novel about listening to the troubles of people and helping them by serving a warm drink. It’s a game that portrays life as …Coffee Talk
Coffee Talk – 100 Word Gaming Reviews
— Read on 100wordgaming.com/2020/07/19/coffee-talk/amp/
Surprised! I joined the crew over at 100 Word Gaming to give a platform to my bite-size reviews series!
This is a visual novel unlike any other. There is a Murderous Teddy Bear Headmaster in a highschool designed for pure despair. The only way to survive? Kill your classmates, but don’t get caught. Get caught, your death is designed to be the most torturous thing tailored for each person. Danganronpa is a masterclass of the powerful storytelling of visual novels.
Accessibility: This is a point and click game with subtitles, so it would be accessible for those who can use a gamepad or a mouse and keyboard. For players with visual impairments, there are large sections that are text only.
In a world that is so dominated by men there is precious little more daunting in a journalist’s career than being a woman or non-binary person in tech. My background is in technology of all forms; mobiles, laptops and gaming. You may have already found me around the internet and on Twitter as @ThisIsSpecious and on websites like Big Boss Battle or Android Central.
As part of my new series on highlighting people who you need to know in the industry, I will talk to you about the women & non-binary people in technology who you should keep your eyes on!
There are a tremendous amount of women doing wonderful things in gaming journalism at the moment. So, when making these lists it is nearly always impossible to narrow them down to a top three. To bring new people to your attention, I’m making sure that in these listings these are the women who don’t have a huge following and whose work deserves more attention.
Amanda is one of those unique people in the industry who will have been behind a lot of your favourite sites and yet you may not have realised it. She has been a founder of her own discord where she helps young writers in their journey through journalism. She is an endlessly giving and nurturing person, and a phenomenal writer and editor. She is a determined person, dedicated to her team and to delivering precise and informative content.
You can find a link to all of Amanda work right here.
I will always have a soft spot for Reb as I have had the pleasure of working with her in other publications but that is for a great reason. Reb has a writing style that is just a pleasure to read and connect with. Now she has found a home with Gamesindustry.biz she has found a space where she deep dive into the heart of the gaming industries biggest issues and will take you with her for that journey.
You can find Reb and her work over at Gamesindustry.biz.
Director of I Need Diverse Games, Twitch Partner, Conference Speaker, Diversity Liaison for GaymerX, Tayna is someone who should need no introduction – but somehow still is one of the most underestimated women in the video games scene. You don’t have to look too far to realise that this woman is in everything that is worth having a name on; DnD streams, Logitech team. Tayna’s ambition in life is to make the gaming world a more inclusive one for everyone to enjoy.
You can find out all about Tayna and how to support her work here.
Commonly found chatting to me about anything and everything to do with Kingdom Hearts, you will also find her work over at Wired, and Weekend Editor over at @io9. Presently is ready to be snapped up by the best outlets out there. You can find her contact details over on her Twitter.
Mim is the wizard behind some of your most beloved gaming magazines being Operations Editor, @OPM_UK and @edgeonline. A wonderfully gifted and gentle human, who is just one of the most sincerely beautiful people I’ve ever met. When she’s got some down time from being the backbone of her work force she’s interested in all with a vintage, alternate reality or retro-futuristic theme. You can find her personal blog here.
Sam is the hugely talented producer of Glass House Games. Her work can be found through various places on the internet, seriously, everywhere. A hugely talented and capable human who is worthy of so much acclaim it’s silly. When she’s not busy doing that you can be assured she’s over on Twitter trying to squeeze as many gifs about Lightening from Final Fantasy 13 as is humanly possible.
You might know Sam best from her work as Global Editor-in-Chief for @GamesRadar. When she’s not busy running the show over at Games Radar she can be found being her very awesome self over on her twitter.
Some argue there aren’t a lot of women in mobile journalism. I’m here to debunk that myth and showcase some of the best and brightest that the tech scene has seen. By there being more women writing and talking about tech, we can unravel the complicated knot that is women in technology. There are lots of reasons women don’t get a predominant say in mobile technology. Much like games, they see us as being non-existent in the space, however there are many women being involved from all levels. I will introduce you to some of the best women in the mobile space you may never have heard of.
You may recognise Florence’s name from her Android Central days where she was one of the most influential writers on the platform. We can also find her work in PCWorld, Ars Technica to name but a few. If there was a major publication, I can guarantee you that Florence has written for them. A monolith in the tech world, she has now gone freelance with her own work. Bringing her unique style and flare to her new podcast All about Android.
You can keep an eye on Florence and all of her work over at https://florenceion.com
One half of the Newegg Livestream crew, Trish is one of those women who can put her hand to anything she touches. A talented Youtuber, she dissects everything you need to know about tech, gaming and everything in-between. As an avid PC fan, she can bring her unique perspective to the Newegg family to talk about the best and worst of mobile and PC hardware. If you haven’t looked at her content and you are a PC person – you are missing out.
You can catch Trisha over at Newegg.com or at her personal YouTube.
Lory is the powerhouse behind iMore. As managing editor for iMore she runs a tight ship with getting the cutting edge of Apple content out for you all to read. All this hard work can often come under acknowledged given she is the gears behind the machine. If there is a post on iMore, you can be certain that she has had something to do with it. Be it; editing, scheduling, she’d had a hand in making that site work as streamlined as it is. So will throw her a follow and tell her that Spec sent you.
You can find Lory and all of her work over at iMore.
Ara Wagoner is a Writer at Android Central. Chromebook ifficiando and force of good. When she’s not writing help and how-to’s, she’s off dreaming about Disney and singing show tunes. If you see her without headphones, RUN. You can follow her on Twitter at @arawagco.
You can find her gushing about Chromebooks and all of her more recent work right here.
While I know that there are plenty of people who I’ve missed, who are the people who you think deserve recognition? Let me know in the comments down below with their twitter handles or articles so we can all share the great work that’s created by women in the industry.
If were growing up like me, you might have experienced Mom Hid My Game’s base scenario. Your Mom has stolen your game console, as the name of the game would imply, and you have to navigate an ever more elaborate way to get your game boy back to in order to play.
The puzzles were often intuitive. Checking the game boy behind a bookcase, or distracting your mom on the couch so you can get the game boy back. But often they were equally bewildering; cultural signals such as looking under a cushion that would be used to sit on were for someone who could be dealing with someone who wouldn’t be so in tune with other cultures.
One aspect that was credit to Mom Stole my Game was the fact that all the levels are short in nature. For each puzzle the rooms are the same (by in large) so you get a sense of where things are easily placed. Every time the game makes it clear what the threat to your success is, and it has very straightforward clues to your success.
Failure states are always quick and if you don’t find the right answer the first time around, it’s easy to leap back into action.
The only downpoint I can say about it is for accessibility.
This can become one of the biggest frustrations of the game, as these have been hard to time, even for someone who is ablebodied. And there was no way to make it any easier! Ruling out some of the final act of Mom Stole My Game
Not to get spoilers-as it ‘s not worth spoiling this ending. I would encourage players to see Mom Stole My Game ‘s journey through to its end, however. In the final act, there is a marvelous piece of game design and narrative direction that brings the players through a journey of connection to technology and how it affects your relationship with those near you.
Commitment from Gaming Journalism Outlets to cover Accessibility in Games.
— Spec (@ThisIsSpecious) March 22, 2020
As we move towards a world that becomes more increasingly aware of the trials and tribulations of people with accessibility needs. Publications need to move forward in terms of their review criteria for gamers with different needs and requirements. The normalization of accessibility discussion is the key indicator to promote and encouraging change within our industry. It’s through the voices of other people’s experiences that we’ll hear of stories that would otherwise go adrift.
I’ve heard stories of people with accessibility needs who do not know if a game will work for them on launch day because the reviewers from major outlets do not provide a review of any sort as to the ability to remap keys or increase the text size.
We all have a passion for this industry, and could you imagine if your favorite franchise came out with a new entry into the series and they left you until months down the line for any coverage whether spend your hard-earned cash on something you don’t know if you’d even be able to play?
This is why it is imperative for major publications who are doing a public service by reviewing and critiquing games to incorporate the needs of other players into their review criteria.
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